built for GDEX 2020 game jam

0.5 new updates: boss battle! (still basic and liner). trading works finally.  I added a long range opponent but you only see them 2-3 times.


also all sound effects are from https://freesound.org

and all music is from https://www.bensound.com

Development log

Comments

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Hit an annoying bug whereby could not exit out of trading screen with Q. Was midway through game, one heart left, just past "coin depot" spot and tried to trade with my posse for something, can't remember, but could not exit out of trading screen and lost my game. Also, when I buy bottles of life, it doesn't feel like I'm getting more hearts of them. I was down to a single heart, threw down 60 coins on bottles of life, and came back into the game with one heart!

I have not seen the crafting bug. the bottle O health gives you more health not more lives sorry for the confusion 

This game RULES. Once I figured out the game play, I was really engrossed it in. You definitely need to start with the How It Works section, the first time I played it I accidentally killed my posse. I'm going to play it some more, but some things I'm a little confused about are (1) What can I do with my coins? (2) Is my "posse" indicative of the number of lives I have left, or is that the hearts? I'm not sure if I'm dying because the monsters are attacking my posse or me personally. 

thanks for your feedback. the number of life's that you have left is shown by the hearts in the top right. your posse is just to allow you to trade.

I

- I think the player got knocked out so hard the hp turn to negative value.
- Maybe add some effect when the enemy got damaged (change the sprite color or something).
- I think you use RigidBody for the player movement, pay attention the drag value. Sometime the player is sliding across the floor without me pressing any key.

yeah I still don't know what I should do when the player dies. I am thinking about making the objects that follow the player become the new player so they sort of become extra life's. then after go to the death scene. I did not know about the drag problem and will fix that for version 0.3. I am planning on just adding particles and a sound effects but that is a good idea. thanks for your feedback

Definetly a lot of potencial!  i really like it, although some parts can be a bit confusing, great game!

thanks for the feedback could you point out what is confusing so I can help fix it

mainly at the shop, i might be dumb, but i only see a buy button, and i cant find a way to go back

ok thank you so much I will go and fix it

(+1)

Fun little game from a very promising up-and-coming developer! Keep up the good work.

thanks that means a lot